Aptos Fungible Asset Standard
The Aptos Fungible Asset Standard (also known as Fungible Asset or FA) is a core framework component within Aptos that enables the tokenization of various assets, including commodities, real estate, and financial instruments. This standard facilitates the creation of decentralized financial applications.
The tokenization of securities and commodities provides fractional ownership, making these markets more accessible to a broader range of investors. Fungible tokens can also represent real estate ownership, enabling fractional ownership and providing liquidity to a traditionally illiquid market. In-game assets such as virtual currencies and characters can be tokenized, enabling players to own and trade their assets and creating new revenue streams for game developers and players.
Besides the aforementioned features, Fungible Asset (FA) is a superset of cryptocurrency, as coin is just one type of Fungible Asset. The Fungible Asset framework could replace the coin module in Move.
The Fungible Asset module provides a standard, type-safe framework for defining FAs within the Aptos Move ecosystem.
The standard is built upon Aptos object model, so all the resources defined here are included in the object resource group and stored inside objects. There are two types of objects related to FA:
Object<Metadata>
: include information about the FA, such as name, symbol, and decimals.Object<FungibleStore>
: store a specific amount of FA units. FAs are units that are interchangeable with others of the same metadata. They can be stored in objects that contain a FungibleStore resource. These store objects can be freely created, and FAs can be moved, split, and combined between them easily.
The standard also supports minting new units and burning existing units with appropriate controls.
The different objects involved - Object<Metadata>
and Object<FungibleStore>
objects, and their relationships to accounts are shown in the diagram below:
Difference with Aptos Coin
FA is a broader category than just coins. While fungible coins are just one possible use case of FA, it can represent a wider range of fungible items, such as in-game assets like gems or rocks, event tickets, and partial ownership of real-world assets. FA provides the flexibility for customizable, detailed management and offers a new programming model based on objects.
For Aptos coin, a Coin
uses a generic, or the CoinType
, to support distinct typing within the Coin framework. For example, Coin<A>
and Coin<B>
are two distinct coins, if A != B
. In contrast, FA does not have a generic in struct definition but uses the metadata reference to distinguish the type, which will be further explained later.
Minimally, Aptos coin should be interchangeable with FA. The migration plan is under discussion.
Structures
Metadata Object
Metadata objects with unique addresses define the type of the FAs. Even if Metadata
structs of two Object<Metadata>
are exactly the same, as long as their addresses are different, the FAs points to them would be different. In short, the address of the metadata object can be used as unique identifier of the FA type.
#[resource_group_member(group = aptos_framework::object::ObjectGroup)]
struct Metadata has key {
supply: Option<Supply>,
/// Name of the fungible metadata, i.e., "USDT".
name: String,
/// Symbol of the fungible metadata, usually a shorter version of the name.
/// For example, Singapore Dollar is SGD.
symbol: String,
/// Number of decimals used for display purposes.
/// For example, if `decimals` equals `2`, a balance of `505` coins should
/// be displayed to a user as `5.05` (`505 / 10 ** 2`).
decimals: u8,
}
Fungible Asset and Fungible Store
FA allows typing by allocating an object reference that points to the metadata. Hence, a set of units of FA is represented as an amount and a reference to the metadata, as shown:
struct FungibleAsset {
metadata: Object<Metadata>,
amount: u64,
}
The FAs is a struct representing the type and the amount of units held. As the struct does not have either key or store abilities, it can only be passed from one function to another but must be consumed by the end of a transaction. Specifically, it must be deposited back into a fungible store at the end of the transaction, which is defined as:
#[resource_group_member(group = aptos_framework::object::ObjectGroup)]
struct FungibleStore has key {
/// The address of the base metadata object.
metadata: Object<Metadata>,
/// The balance of the fungible metadata.
balance: u64,
/// FAs transferring is a common operation, this allows for freezing/unfreezing accounts.
frozen: bool,
}
FAs are always stored in the top-level FungibleStore
resource. This makes it much easier to find, analyze, and control.
The only extra field added here is frozen
. if it is true
, this object is frozen, i.e., deposit and withdraw are both disabled without using TransferRef
in the next section.
References
Reference (ref) is the means to implement granular permission control across different standards in Aptos. In different contexts, it may be called capabilities. The FA standard has three distinct refs for minting, transferring, and burning FA: MintRef
, TransferRef
, and BurnRef
. Each ref contains a reference to the FA metadata:
struct MintRef has drop, store {
metadata: Object<Metadata>
}
struct TransferRef has drop, store {
metadata: Object<Metadata>
}
struct BurnRef has drop, store {
metadata: Object<Metadata>
}
Ref owners can do the following operations depending on the refs they own:
MintRef
offers the capability to mint new FA units.TransferRef
offers the capability to mutate the value offreeze
in anyFungbibleStore
of the same metadata or transfer FA by ignoringfreeze
.BurnRef
offers the capability to burn or delete FA units.
The three refs collectively act as the building blocks of various permission control systems as they have store
so can be passed around and stored anywhere. Please refer to the source file for mint()
, mint_to()
, burn()
, burn_from()
, withdraw_with_ref()
, deposit_with_ref()
, and transfer_with_ref()
: These functions are used to mint, burn, withdraw, deposit, and transfer FA using the MintRef, BurnRef, and TransferRef.
Note, these are framework functions and must be combined with business logic to produce a usable system. Developers who want to use these functions should familiarize themselves with the concepts of Aptos object model and understand how the reference system enables extensible designs within Aptos move.
Creators
A Fungible Asset creator can add fungibility to any non-deletable object at creation by taking &ConstructorRef
with the required information to
make that object a metadata of the associated FA. Then FA of this metadata can be minted and used. It is noted here that
non-deletable means the can_delete
field of &ConstructorRef
has to be false
.
public fun add_fungibility(
constructor_ref: &ConstructorRef,
maximum_supply: Option<u128>,
name: String,
symbol: String,
decimals: u8,
icon_uri: String,
project_uri: String,
): Object<Metadata>
The creator has the opportunity to define a name, symbol, decimals, icon uri, project uri, and whether the total supply for the FA has a maximum. The following applies:
- The first three of the above (
name
,symbol
,decimals
,icon_uri
,project_uri
) are purely metadata and have no impact for on-chain applications. Some applications may use decimals to equate a single Coin from a fractional coin. - Maximum supply (
maximum_supply
) helps check the total supply does not exceed a maximum value. However, due to the way the parallel executor works, setting the maximum supply will prevent any parallel execution of mint and burn.
Users
Users are FA holders, who can:
- Merge two FAs of the same metadata object.
- Extract FA partially from another.
- Deposit to and withdraw from a
FungibleStore
and emit events as a result.
Primitives
At creation, the creator has the option to generate refs from the same &ConstructorRef
to manage FA. These will need
to be stored in global storage to be used later.
Mint
If the manager would like to mint FA, they must retrieve a reference to MintRef
and call:
public fun mint(ref: &MintRef, amount: u64): FungibleAsset
This will produce a new FA of the metadata in the ref, containing a value as dictated by the amount
. The supply will also be adjusted. Also, there is a mint_to
function that deposits to a FungibleStore
after minting as a helper.
Burn
The opposite operation of minting. Likewise, a reference to BurnRef
is required and call:
public fun burn(ref: &BurnRef, fa: FungibleAsset)
This will reduce the passed-in fa
to ashes and adjust the supply. There is also a burn_from
function that forcibly withdraws FA
from an account first and then burns the withdrawn FA as a helper.
Transfer and Freeze/Unfreeze
TransferRef
has two functions:
- Flip
frozen
inFungibleStore
holding FA of the same metadata in theTransferRef
. if it is false, the store is "frozen" that nobody can deposit to or withdraw from this store without using the ref. - Withdraw from or deposit to a store ignoring
frozen
field.
To change frozen
, call:
public fun set_frozen_flag<T: key>(
ref: &TransferRef,
store: Object<T>,
frozen: bool,
)
This function will emit a FrozenEvent
.
To forcibly withdraw, call:
public fun withdraw_with_ref<T: key>(
ref: &TransferRef,
store: Object<T>,
amount: u64
): FungibleAsset
This function will emit a WithdrawEvent
.
To forcibly deposit, call:
public fun deposit_with_ref<T: key>(
ref: &TransferRef,
store: Object<T>,
fa: FungibleAsset
)
This function will emit a DepositEvent
.
There is a function named transfer_with_ref
that combining withdraw_with_ref
and deposit_with_ref
together as
a helper.
Merging Fungible Assets
Two FAs of the same type can be merged into a single struct that represents the accumulated value of the two
independently by calling:
public fun merge(dst_fungible_asset: &mut FungibleAsset, src_fungible_asset: FungibleAsset)
After merging, dst_fungible_asset
will have all the amounts.
Extracting Fungible Asset
A Fungible Asset can have amount
deducted to create another FA by calling:
public fun extract(fungible_asset:& mut FungibleAsset, amount: u64): FungibleAsset
This function may produce FA with 0 amount, which is not usable. It is supposed to be merged with other FA or destroyed
through destroy_zero()
in the module.
Withdraw
The owner of a FungibleStore
object that is not frozen can extract FA with a specified amount, by calling:
public fun withdraw<T: key>(owner: &signer, store: Object<T>, amount: u64): FungibleAsset
This function will emit a WithdrawEvent
.
Deposit
Any entity can deposit FA into a FungibleStore
object that is not frozen, by calling:
public fun deposit<T: key>(store: Object<T>, fa: FungibleAsset)
This function will emit a DepositEvent
.
Transfer
The owner of a FungibleStore
can directly transfer FA from that store to another if neither is frozen by calling:
public entry fun transfer<T: key>(sender: &signer, from: Object<T>, to: Object<T>, amount: u64)
This will emit both WithdrawEvent
and DepositEvent
on the respective Fungibletore
s.
Events
DepositEvent
: Emitted when FAs are deposited into a store.WithdrawEvent
: Emitted when FAs are withdrawn from a store.FrozenEvent
: Emitted when the frozen status of a fungible store is updated.
struct DepositEvent has drop, store {
amount: u64,
}
struct WithdrawEvent has drop, store {
amount: u64,
}
struct FrozenEvent has drop, store {
frozen: bool,
}
Primary and secondary FungibleStore
s
Each FungibleStore
object has an owner. However, an owner may possess more than one store. When Alice sends FA to
Bob, how does she determine the correct destination? Additionally, what happens if Bob doesn't have a store yet?
To address these questions, the standard has been expanded to define primary and secondary stores.
- Each account owns only one non-deletable primary store for each type of FA, the address of which is derived in a deterministic
manner from the account address and metadata object address. If primary store does not exist, it will be created if
FA is going to be deposited by calling functions defined in
primary_fungible_store.move
- Secondary stores do not have deterministic addresses and are theoretically deletable. Users are able to create as many secondary stores as they want using the provided functions but there is a caveat that addressing secondary stores on-chain may need extra work.
The vast majority of users will have primary store as their only store for a specific type of FAs. It is expected that secondary stores would be useful in complicated defi or other asset management contracts that will be introduced in other tutorials using FA.
How to enable Primary FungibleStore
?
To add primary store support, when creating a metadata object, instead of the aforementioned add_fungibility()
, the creator
has to call:
public fun create_primary_store_enabled_fungible_asset(
constructor_ref: &ConstructorRef,
maximum_supply: Option<u128>,
name: String,
symbol: String,
decimals: u8,
icon_uri: String,
project_uri: String,
)
The parameters are the same as those of add_fungibility()
.
Primitives
Get Primary FungibleStore
To get the primary store object of a metadata object belonging to an account, call:
public fun primary_store<T: key>(owner: address, metadata: Object<T>): Object<FungibleStore>
There are other utility functions. primary_store_address
returns the deterministic address the primary store,
and primary_store_exists
checks the existence, etc.
Manually Create Primary FungibleStore
If a primary store does not exist, any entity is able to create it by calling:
public fun create_primary_store<T: key>(owner_addr: address, metadata: Object<T>): Object<FungibleStore>
Check Balance and Frozen Status
To check the balance of a primary store, call:
public fun balance<T: key>(account: address, metadata: Object<T>): u64
To check whether the given account's primary store is frozen, call:
public fun is_frozen<T: key>(account: address, metadata: Object<T>): bool
Withdraw
An owner can withdraw FA from their primary store by calling:
public fun withdraw<T: key>(owner: &signer, metadata: Object<T>, amount: u64): FungibleAsset
Deposit
An owner can deposit FA to their primary store by calling:
public fun deposit(owner: address, fa: FungibleAsset)
Transfer
An owner can deposit FA from their primary store to that of another account by calling:
public entry fun transfer<T: key>(sender: &signer, metadata: Object<T>, recipient: address, amount: u64)
Secondary FungibleStore
Secondary stores are not commonly used by normal users but prevailing for smart contracts to manage assets owned by contracts. For example, an asset pool may have to manage multiple fungible stores for one or more types of FA. Those stores do not necessarily have to have deterministic addresses and a user may have multiple stores for a given kind of FA. So primary fungible store is not a good fit for the needs where secondary store plays a vital role.
The way to create secondary store is to create an object first and get its ConstructorRef
. Then call:
public fun create_store<T: key>(
constructor_ref: &ConstructorRef,
metadata: Object<T>,
): Object<FungibleStore>
It will turn make the newly created object a FungibleStore
. Sometimes an object can be reused as a store. For example,
a metadata object can also be a store to hold some FA of its own type or a liquidity pool object can be a store of the
issued liquidity pool's token/coin.
Ownership of FungibleStore
It is crucial to set correct owner of a FungibleStore
object for managing the FA stored inside. By default, the owner
of a newly created object is the creator whose signer
is passed into the creation function. For FungibleStore
objects managed by smart contract itself, usually they shouldn't have an owner out of the control of this contract. For
those cases, those objects could make themselves as their owners and keep their object ExtendRef
at the proper place
to create signer
as needed by the contract logic.